Note the...
Handle
Omnidirectional IR receiver
- omnidirectional?
- IR?
- receiver?
Tailgate
Cargo bay
Cargo bay connector
Charging socket
Serial port
- May have a cover to remove
- Plug in the cable and then remove (gently!):
- Embossed arrow faces outward, see figure -
External hardware mounting holes
Power button
- Why that symbol?
- (per IEEE 1621)
Power LED
- LED?
- green=charged
- amber=partial charge
- red=little charge
- flashing red=no charge
- What is the charge of yours?
Play button
Play LED
Advance button
Advance LED
Resetting the robot:
- Power cycle it. Try it.
Choosing a demo (10 of'em)
- Press the 'Advance' button
- Printed with a double arrow
- 4 beeps for demo #4
- long beep for #5
- long + 4 shorts for #9
- How about #10?
Try each demo outside where there is more room...
Contact points for home base
- Why not save $ by making them out of plastic?
Cliff sensors
- Are these spring-loaded feelers, or electronic?
Battery
- Carefully turn robot upside down
- Take out battery
- Put it back in
- Press both ends to make sure it is seated;
- sometimes one end hasn't clicked yet
Musical robots
send:
128 132 (start, then put robot in full programmer control mode)
send: 140 0 4 62 12 68 12 69 12 74 36
(loads a song)
send:
141 0
(plays the song)
140=defines a song
0=name it song #0
4=we'll see later :)
62=MIDI note #62 (range 31-127)
12=twelve 64ths of a second
Etc.
You can send all three at once:
- 128 132 140 0 4 62 12 66 12 69 12 74 36 141 0
- Notice the 68 is a 66 this time
- Should give you control, then load, then play the new song
Try some variations on
128 132
140 0 4 62 12 68 12 69 12 74 36
141 0
recalling that:
140=defines a song
0=name it song #0
4=song has four notes
62=MIDI note #62 (range 31-127)
12=twelve 64ths of a second
Etc.
Insert a 5th, superhigh tone, 111
Play it for a longish time, 100:
128 132
140 0 5 62 12 68 12 69 12 74 36 111 100
141 0
Try it
Program new variations and we'll have a concert...
Robot motion
Moving
- a key function for robots!
Initialize: send
128 131
Make it move:
be ready to catch it if it falls
send :
137 0 100 128 0
(If you both initialize and send on one line, it might not work (why?)
137=drive
0 100=go 100 mm/sec
128 0=go straight, no circle
Notice that:
128 131
is not the same as
128 132
which gives full control
This time try
128 132 (instead of 128 131)
Then again make it move:
- (falling alert: be ready to catch or pick it up!):
- 137 0 100 128 0
Now what to do??!
Change the initialization back to:
128 131
and send it
What is the slowest speed you can get it to go?
Scripts
A kind of small program
152 17 137 0 44 128 0 156 0 144 137 0 44 0 1 157 0 90 153
Let's analyze it!
152=define a script
17=it has 17 more bytes
137 0 44 128 0=drive, 0+44=44 mm/sec., 128 0=straight
(137 1 44 128 0 would drive 256+44=300 mm/sec.)
156 0 144=wait until 0+144=144 mm
137 0 44 0 1=drive, 0+44=44 mm/sec., 0 1=spin counterclockwise
157 0 90=wait until 0+90=90 degrees
153=repeat script
Notice how this makes it go in a rectangle!
To run the script:
send 128 131 (start in safe mode)
send 152 17 137 0 44 128 0 156 0 144 137 0 44 0 1 157 0 90 153
send 153 (to run it)
Recall:
152=define a script
153=play a script
Well,
154=show the script
try it
what happens?
Let's review the script program...
Then try variations on the program
- see board for command details
If time allows - show off your new program
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